Please use this identifier to cite or link to this item: https://hdl.handle.net/10321/3484
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dc.contributor.authorDavis, Jason Strattonen_US
dc.date.accessioned2020-09-17T08:35:04Z-
dc.date.available2020-09-17T08:35:04Z-
dc.date.issued2019-10-03-
dc.identifier.citationDavis, J. 2019. GAF : from a conceptual framework to a Model of Learning in Educational Gaming. "Proceedings of the 12th European Conference on Game Based Learning". Presented at: 12th European Conference on Game Based Learning. : 192-200. doi:10.34190/gbl.19.018en_US
dc.identifier.isbn9781912764389-
dc.identifier.urihttp://hdl.handle.net/10321/3484-
dc.description.abstractThere has been much debate in international literature on the effectiveness of educational games in student learning. In the field of Economics, there has been growing evidence that games are an effective teaching pedagogy in increasing motivation and the retention of knowledge. However, very little is written on ‘how’ and ‘why’ students learn from these Economics educational games. The Game Analysis Framework (GAF) was designed as a conceptual lens that would provide a method for mapping out ‘how’ and ‘why’ students learn from playing educational games. GAF was initially developed from three models of game design based on an experiential and constructivist theory of learning. However, from the results of the study, this model had to be revised as other factors such as motivation, engagement and emotions became the core drivers of learning. The study’s results such as emotions necessitated a revision of the GAF model to include these new findings, highlighting the importance of non-cognitive factors in learning and how games harness these factors to create a deliberative learning environment. It also causes one to perhaps move beyond the constructivist and experiential learning paradigms of learning by doing to learning by enacting knowledge – an enactivist approach.en_US
dc.format.extent11 pen_US
dc.language.isoenen_US
dc.publisherACPIen_US
dc.subjectEducational gamingen_US
dc.subjectConstructivismen_US
dc.subjectEnactivismen_US
dc.titleGAF : from a conceptual framework to a Model of Learning in Educational Gamingen_US
dc.typeConferenceen_US
dc.date.updated2020-09-08T16:06:51Z-
dc.relation.conference12th European Conference on Game Based Learningen_US
dc.identifier.doi10.34190/gbl.19.018-
local.sdgSDG04-
item.fulltextWith Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.languageiso639-1en-
item.openairetypeConference-
item.grantfulltextopen-
item.cerifentitytypePublications-
Appears in Collections:Research Publications (Management Sciences)
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